Challenging, enticing, and status-priced: Spyglass releases blueprints to a strange ship/structure/AI/trap, the Phylactery Spheres. Something like a mansion-sized, haunted escape room, these riddle-filled traps (or trap-filled riddles) are journeys into the minds of their creators. IRPF purchases them for training zones, the unreasonably rich purchase them because they’re huge, dangerous toys. 200 years later, only half have been found, and not all the remaining have been solved…who knows what secrets remain lost in these dangerous vaults?
Reference: Spyglass material from HSD game master’s guide, pre-release
Date Notes: “about 200 years ago”, adjusted somewhat because no corporation is going to unleash something during the Whisper Recession, but that may be why they were never fully discovered and explored.