Radio Free Deimos
An HC SVNT DRACONES podcast and fan exploration of the HSD game, mechanics, and world(s), broadcasting from Asaph Hall at scenic Lake Voltaire. Deimos: 6.2 kilometers of heaven!
#46 – 2.0 unwrapping party!
#45 – Life in an ASR town
#44 – welcome to ASR!
#43: Looking back at a 2.0 playtest, forward at the 2.0 Kickstarter, and at families in HSD.
- Radio Free Deimos E14: RPPR Interview with Tom Church!
- Episode 11: The Nature of Species
- Episode 10: It’s The Cog Show!
- Episode 9: Jung 2750:Archetypes for Character Generation
- Episode 8: A Midnight Exceptionally Clear
- Episode 7: Building a Party in a Classless Society
- Episode 5: The Rules of Cuil
- Episode 2: A Whirlwind Tour of Sol
- Episode 1: Bucket of Opinions!
Call this one a work-in-progress, a "comprehensive" list of character seeds, tropes, and concepts for sci-fi role-playing games, with some loose thematic order. Broadly these are within standard player character power levels, but...no promises. Some clusters lent...
Note: One of my earliest HSD articles, and perhaps a lot more stat-crunchy than was called for! - Corbeau (Net Neutrality map CC license, The Opte Project) In the beginning was the network. Ask a random Vector where the seeds of their culture came from. Most will...
Editor's Note: Vectors and humans extensively terraformed Mars to make the environment hospitable. Later, Venus was radically transformed by Vectors, who replaced its atmosphere and even changed its rotation. overall, it's quite similar to Terra, though with harsher...
An incoherant little essay on the place of religion in Sol... “There are still religions, both new and old. The concept of God has had a few alterations made to it as the map has expanded, but if anything the bold new frontier has only bolstered the spiritual need for...
A Game of Shares Thoughts on how stock trading and ledgers influence the world of HSD note - this was written before Sound and Silence was released, and that book has a lot of info on the economics of Sol. Maybe I'll expand this eventually... Whether they know it or...
A recurring project I'd like to work with someday is a list of interesting spots in the solar system--real-world, game canon, and fan-created sites that would be evocative and interesting to adventure in. In an attempt to avoid real work I spent most of the day...
Lost Light #5: The lovingest parents in Sol, and the nature of hot zones
Lost Light #4: The Cutest Little Bioprobe, Blue vs. blue…
New ways to subscribe, and working toward a platform for sharing HSD community content!
Notes from Pierce Frasier’s 12/2016 HSD 2.0 livechat!