The Minerva Sierra Challenge
A run across the Sierra Navada, brought to you by cybernetics and corporate sponsorship.
A run across the Sierra Navada, brought to you by cybernetics and corporate sponsorship.
An art form combining Kung Fu and figure skating, graceful, dangerous, and just a bit campy…
Aldus Huxley’s vision of future sports: complicated, technological, expensive.
Absurd British humor, a game no one understands but civilizations go to war over.
A joyfully post-apocalyptic game of “get the skull down the other guy’s hole before the other guy wastes you.”
Football made more concise and frenetic, then marketed by the 80s
Competitive sky-surfing, but with more exposition.
The rules of baseball, the body count of football, the “Rugby is War” trope, and a cannon.
Stately, formal, awkward, gold-trimmed: a martial art form for Progenitus (with some supporting character goodies.)
Aerial anti-gravity jousting in a drifting arena, and Japanese schoolgirl uniforms.
From the people that brought you bear-baiting and ratball…
Somewhere between mob warfare and rugby, there is The Big Game. Brought to you by Pulse.
A pre-packaged sport full of right angles, made to take the edge off IRPF
A concealed-rule football game for Spyglass teams and almost no one else.
An AR-enhanced ball-and-hoop sport for teams of six and audiences of large, popular in ASR and Pulse
A strange and profound state of awareness. This must be what Transcendence feels like.
Wouldn’t life be easier if you could just set that switch to “happy?” We think so.
Two personalities which resonate together in harmony.
It’s about time someone successfully marketed a split personality…
Love, now as eternal as advertised. True love doesn’t have to fade, and Mindcraft can help.