Linerunning
Something between ziplining, roller coasters, and Tron’s light cycles, but without all that protective gear.
Something between ziplining, roller coasters, and Tron’s light cycles, but without all that protective gear.
Like Base Jumping, but much, much higher.
A fast-paced combination of chess and boxing. Truth in advertising.
Two teams of adventurers are turned out on 9-16 innocent city blocks to play a round of Death Soccer.
Dungeons and Dragons, but in the future, with a studio audience and on Pay-Per-View.
What’s better than 43 people running around with hooks? Very little.
Jazz baseball up a bit. Add clowns.
Dadaist trampoline jousting from the world of The Prisoner
Players build speed, grace, and intuition in a race across a gravitically challenging wall
The official game of the human refugee fleet in Battlestar Galactica.
A martial art from the Star Trek universe, staff-fighting guided by subtle sounds.
The most dangerous thing in Star Trek isn’t a phaser or a Bird of Prey. It’s Space Basketball that’s going to kill you.
A run across the Sierra Navada, brought to you by cybernetics and corporate sponsorship.
An art form combining Kung Fu and figure skating, graceful, dangerous, and just a bit campy…
Aldus Huxley’s vision of future sports: complicated, technological, expensive.
Absurd British humor, a game no one understands but civilizations go to war over.
A joyfully post-apocalyptic game of “get the skull down the other guy’s hole before the other guy wastes you.”
Football made more concise and frenetic, then marketed by the 80s
Competitive sky-surfing, but with more exposition.